I found this excellent introduction to Touch UIs by Luke Wroblewski that looks at the disruptiveness of the introduction of successful input methods in computer history. In a nutshell, every time a new input paradigm was introduced to the market, market dominance shifted to those companies who used them to serve consumers best.
From Re-imagining . . . → Read More: Excellent introduction to touch UI
When I was offered presenting at the Design track at Droidcon 2011, I enthusiastically accepted as very little has been written on the topic. This still holds true, regardless of Android being the most widespread Smartphone OS on the planet.
The things is, Android apps have been heavily criticised in the past due to poor usability and . . . → Read More: Android Design Patterns
Check the Over The Air FlickR gallery
Where some of the finest code-crackers and scientist were gathered during the war to decrypt Nazis messages sent throughout the war-torn Europe?
… the answer is at Bletchley Park, just south of Milton Keynes, in the UK. During World War II, Bletchley Park was the site of the United Kingdom’s . . . → Read More: Cracking the mobile user experience at OTA 2011
I recently worked on a couple of user experience specifications for mobile applications with Adobe InDesign and Illustrator and, while I found many resources for Omnigraffle, I couldn’t find anything for Illustrator. Most of the stuff I found was for Omnigraffle. I never particulary liked Omnigraffle , so I sticked to Illustrator and Indesign. There are . . . → Read More: Illustrator template for iPhone design
Just finished reading the article Gestural Interfaces: A Step Backwards In Usability by Donald Norman and Jakob Nielsen.
I would suggest reading the article before reading my critique below.
My immediate gut feeling was that their article didn’t hit the mark this time. Despite my admiration for Donald Normand and sharing a similar (HCI) background with both of . . . → Read More: A ‘Step backwards for Gestural Interfaces’ or for the NN’s Group?